ScottBeebiWan's Video Game Level Name Generator

Level name parts come from the following games:
Super Mario World | Sonic 1 (Genesis) | Sonic 1 (SMS) | Sonic 2 (Genesis) | Sonic 2 (SMS)

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Groovy Brain Lake Act 3





lol'd Names of March 23:
"Forest Act 8""
"Forest Act 8"
"Forest Act 82121121121212.1"
"Forest Act 8 and 1=1"
"Forest Act 8 and 1>1"
"Forest Act 8' and 'x'='x"
"Forest Act 8' and 'x'='y"
"Forest Act 8" and "x"="x"
"Forest Act 8" and "x"="y"
"Forest+Act+8"
"Forest+Act+8' AnD sLeep(3) ANd '1"
"Forest+Act+8'&&sLEEp(3)&&'1"
"Forest+Act+8'||SLeeP(3)&&'1"
"Forest+Act+8' aND BeNChMaRK(2999999,Md5(NoW())) AnD '1"
"Forest+Act+8'&&BeNChMaRK(2999999,mD5(NOW()))&&'1"
"Forest Act 8999999.1 union select unhex(hex(version())) -- and 1=1"
"Forest Act 899999' union select unhex(hex(version())) -- 'x'='x"
"Forest Act 899999" union select unhex(hex(version())) -- "x"="x"
"Forest Act 8 or (1,2)=(select*from(select name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1),name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1))a) -- and 1=1"
"Forest Act 8' or (1,2)=(select*from(select name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1),name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1))a) -- 'x'='x"
"Forest Act 8" or (1,2)=(select*from(select name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1),name_const(CHAR(120,65,101,115,113,71,100,72,80,89,106,119),1))a) -- "x"="x"
"Mystic Island Act 5"